...absolutely everything!!
Lets be honest, Eve is driven in all it's forms through warfare. From the dedicated pvper, to the solitary new player just finding their way in the game, to the hardcore industrialist, to the miner mining Veldspar or Ice. In Eve every player contributes to the economy, and hence to the supply or demand of ships/equipment/ammo that is the lifeblood of war in this game.
The more we fight, the richer the game is for everyone, both in isk and fun. It is in this light that I personally view the advent of Factional warfare as a great development for the game.
Factional warfare provides both new and old players an opportunity to engage in some pvp with the sole intention of having "fun". Now that's not to say the pvp experienced elsewhere in Eve is not fun (though people involved in POS sieging may dispute that), but there is a distinct difference.
Factional Warfare is low risk, you can participate at a low cost, and can have a lot of fun, without the real risk of losing your home (in comparison to 0.0 where the cost of loss can be an enforced loss of assets and your 0.0 home).
It is this risk of losing your home that sometimes restricts 0.0 life to long periods of preparation and short explosive stints of all out war. In short the risk of war, often outweighs the benefits in the minds of many alliance leaders..
Factional Warfare so far appears to encourage constant all-out warfare, with people readily feeding ships, equipment, and clones into what is a massive meat grinder....
....and this is good. This constant loss of equipment will lead to an invigorated eve economy, and indeed the faction standing loss for Gallente and Minmatar should help long term to reduce the dependency on Jita. At the very least, my hope is that the position of the minor trading hubs is strengthened...
Indeed, all this opportunity for fun, and listening to WDA and TDB, has convinced me to give Factional Warfare a go...
As such two weeks ago, a new Gallente pilot was born on my third account (yes I am that addicted to eve), and the other character put on a training hiatus. Currently my intention is to train this new character towards a Taranis and Ares (interceptors are a favourite of mine on my other mains), or potentialy some gank/tank cruisers.
Currently Kahamahl is training the base skills he needs to be able to participate in PvP, and so far can now fit T2 blasters and MWDs. Warp jammers and Webs should be finished by tomorrow...
Currently I am doing the Data Center missions, to build my standings with Gallente.... but I should be in the fight by the end of this weekend.
Meanwhile my 0.0 alliance is probably wondering where I have disappeared off to...
Friday, July 4, 2008
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